Metadata >> NuGet >> QuakeConsole.ManualInterpreter.MonoGame.WindowsDX >> 0.1.1-alpha

0.1.1-alpha

Metadata

Authors Jaanus Varus
Copyrights Copyright 2015
Description Interpreter for executing manually defined commands.
Owners Jaanus Varus
ProjectUrl https://github.com/Discosultan/quake-console
RequireLicenseAcceptance False
Tags monogame console interpreter manual
Dependencies QuakeConsole.MonoGame.WindowsDX:0.1.1-alpha
Title Manual Interpreter for MonoGame Quake-style Console
PackageSize 13337
PackageHashAlgorithm SHA512
PackageHash 4Z30/Gqs+x5uHZNrhYCnyYqzZv2Yk2dLGX9L1f9NubYJC0dXJdblbgL0Mirm8xIxlQ0/P46xtSv1JNIy1J7Qtg==
DownloadCount 000000
CreatedDate 2015-10-01T17:26:07

Access

You can access data for this version using the tools and addresses described below.

NuGet (nuget.exe)

Installing the package (HTTP Basic authentication):
nuget install QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.1.1-alpha -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
nuget install QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.1.1-alpha -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
Deleting the package from the server (for each registered key):
nuget delete QuakeConsole.ManualInterpreter.MonoGame.WindowsDX 0.1.1-alpha %key% -Source     http://nuget.gw.symbolsource.org/Public/NuGet

NuGet (Package Manager Console)

Installing the package (HTTP Basic authentication):
Install-Package QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.1.1-alpha -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
Install-Package QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.1.1-alpha -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc

OpenWrap

Installing the package:
o add-wrap QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.1.1-alpha
Uninstalling the package:
o remove-wrap QuakeConsole.ManualInterpreter.MonoGame.WindowsDX

Compilations

A compilation is created for every set of binaries produced from a single unchanged set of sources in different compilation modes (Debug, Release), for different platforms (x86, x64) or targetting different frameworks.

Profile Mode Platform Related
AnyCPU Release .NETFramework,Version=v4.0 Binaries