0.0.9-alpha
Metadata
Authors | Jaanus Varus |
---|---|
Copyrights | Copyright 2015 |
Description | Interpreter for executing manually defined commands. |
Owners | Jaanus Varus |
ProjectUrl | https://github.com/Discosultan/quake-console |
RequireLicenseAcceptance | False |
Tags | monogame console interpreter manual |
Dependencies | QuakeConsole.MonoGame.WindowsDX:0.0.9-alpha |
Title | Manual Interpreter for MonoGame Quake-style Console |
PackageSize | 13341 |
PackageHashAlgorithm | SHA512 |
PackageHash | pMo7gF8D01ga7gFqJjgdqO8ez4ysCcjTxwRK7HLUJpmwqkotHsEw3qY0yVwMz1KFHzh0TUBQqWAVWgGwexu1ew== |
DownloadCount | 000000 |
CreatedDate | 2015-10-01T17:21:32 |
Access
You can access data for this version using the tools and addresses described below.
NuGet (nuget.exe)
- Installing the package (HTTP Basic authentication):
-
nuget install QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.0.9-alpha -Source http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
- Installing the package (pre-authenticated):
-
nuget install QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.0.9-alpha -Source http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
- Deleting the package from the server (for each registered key):
-
nuget delete QuakeConsole.ManualInterpreter.MonoGame.WindowsDX 0.0.9-alpha %key% -Source http://nuget.gw.symbolsource.org/Public/NuGet
NuGet (Package Manager Console)
- Installing the package (HTTP Basic authentication):
-
Install-Package QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.0.9-alpha -Source http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
- Installing the package (pre-authenticated):
-
Install-Package QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.0.9-alpha -Source http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
OpenWrap
- Installing the package:
-
o add-wrap QuakeConsole.ManualInterpreter.MonoGame.WindowsDX -Version 0.0.9-alpha
- Uninstalling the package:
-
o remove-wrap QuakeConsole.ManualInterpreter.MonoGame.WindowsDX
Compilations
A compilation is created for every set of binaries produced from a single unchanged set of sources in different compilation modes (Debug, Release), for different platforms (x86, x64) or targetting different frameworks.
Profile | Mode | Platform | Related |
---|---|---|---|
AnyCPU | Release | .NETFramework,Version=v4.5 | Binaries |