Metadata >> NuGet >> SharpDX.Direct3D11 >> 3.0.0-beta01

3.0.0-beta01

Metadata

Authors Alexandre Mutel
Copyrights Copyright (c) 2010-2014 Alexandre Mutel
Description Assembly providing DirectX - Direct3D11, Direct3D11.1 and Effects11 managed API.
IconUrl http://sharpdx.org/logo_100x100.png
LicenseUrl http://sharpdx.org/License.txt
Owners Alexandre Mutel
ProjectUrl http://sharpdx.org/
RequireLicenseAcceptance False
Tags SharpDX DirectX Direct3D MDX 3D Direct3D11 D3D11 Effects11
Dependencies SharpDX:3.0.0-beta01|SharpDX.DXGI:3.0.0-beta01
Title SharpDX.Direct3D11
PackageSize 1146769
PackageHashAlgorithm SHA512
PackageHash 0Tk9Pt+lY5DhnBqV+NBmp4S5HfrVsIL63ECCum5hjGnHrzKKYMuSebuks0yy2NC1vpqRDEuP2xatXMyfk3lJvw==
DownloadCount 000000
CreatedDate 2015-08-20T15:04:31

Access

You can access data for this version using the tools and addresses described below.

NuGet (nuget.exe)

Installing the package (HTTP Basic authentication):
nuget install SharpDX.Direct3D11 -Version 3.0.0-beta01 -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
nuget install SharpDX.Direct3D11 -Version 3.0.0-beta01 -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
Deleting the package from the server (for each registered key):
nuget delete SharpDX.Direct3D11 3.0.0-beta01 %key% -Source     http://nuget.gw.symbolsource.org/Public/NuGet

NuGet (Package Manager Console)

Installing the package (HTTP Basic authentication):
Install-Package SharpDX.Direct3D11 -Version 3.0.0-beta01 -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
Install-Package SharpDX.Direct3D11 -Version 3.0.0-beta01 -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc

OpenWrap

Installing the package:
o add-wrap SharpDX.Direct3D11 -Version 3.0.0-beta01
Uninstalling the package:
o remove-wrap SharpDX.Direct3D11

Compilations

A compilation is created for every set of binaries produced from a single unchanged set of sources in different compilation modes (Debug, Release), for different platforms (x86, x64) or targetting different frameworks.

Profile Mode Platform Related