Metadata >> NuGet >> SharpDX.Direct3D11.Effects

SharpDX.Direct3D11.Effects

Metadata

Authors Alexandre Mutel
Copyrights Copyright (c) 2010-2014 Alexandre Mutel
Description Assembly providing DirectX - Effects11 managed API for Direct3D11.
IconUrl http://sharpdx.org/logo_100x100.png
LicenseUrl http://sharpdx.org/License.txt
Owners Alexandre Mutel
ProjectUrl http://sharpdx.org/
RequireLicenseAcceptance False
Tags SharpDX DirectX Direct3D MDX 3D Direct3D11 D3D11 Effects11
Dependencies SharpDX:3.0.0-beta01|SharpDX.D3DCompiler:3.0.0-beta01|SharpDX.DXGI:3.0.0-beta01|SharpDX.Direct3D11:3.0.0-beta01
Title SharpDX.Direct3D11.Effects
PackageSize 165907
PackageHashAlgorithm SHA512
PackageHash 2O5/GdXsIM+34TRc5RWHuH4BAV/H+HgKv04O3ifxdW8OToqvXRNwo2EXRknun1Sdnfe8kHI4Nc8iEmN6/4i6ag==
DownloadCount 000000
CreatedDate 2015-08-20T15:05:12

Access

You can access data for this project using the tools and addresses described below.

NuGet (nuget.exe)

Installing the package (HTTP Basic authentication):
nuget install SharpDX.Direct3D11.Effects -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
nuget install SharpDX.Direct3D11.Effects -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc

NuGet (Package Manager Console)

Installing the package (search all configured feeds):
Install-Package SharpDX.Direct3D11.Effects
Installing the package (HTTP Basic authentication):
Install-Package SharpDX.Direct3D11.Effects -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
Install-Package SharpDX.Direct3D11.Effects -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
Uinstalling the package:
Uninstall-Package SharpDX.Direct3D11.Effects

OpenWrap

Installing the package:
o add-wrap SharpDX.Direct3D11.Effects
Uninstalling the package:
o remove-wrap SharpDX.Direct3D11.Effects

Versions

A version is snapshot of a project's source code. It does not need to follow the Major.Minor.Revision.Build numbering pattern. It can be an arbitrary string of text that identifies a release or a build, in particular including meaningful words like beta, RC or RTM.

Name Related
3.0.0-beta01
3.0.0-alpha02
3.0.0-alpha01
2.5.0
2.4.2
2.4.1
2.4.0
2.3.1.1