Metadata >> NuGet >> ProjNET4GeoAPI >> 1.3.2-pre1

1.3.2-pre1

Metadata

Authors Morton Nielsen, NetTopologySuite - Team
Copyrights Copyright 2006-2015
Description .NET Spatial Reference and Projection Engine. Proj.NET performs point-to-point coordinate conversions between geodetic coordinate systems for use in fx. Geographic Information Systems (GIS) or GPS applications. The spatial reference model used adheres to the Simple Features specification.
LicenseUrl http://projnet.codeplex.com/license
Owners NetTopologySuite - Team
ProjectUrl https://github.com/NetTopologySuite/ProjNet4GeoAPI
RequireLicenseAcceptance False
Tags OGC SFS Projection
Dependencies GeoAPI:[1.7.4, 1.8)
PackageSize 408657
PackageHashAlgorithm SHA512
PackageHash bqhfF9rx3MSpprB99PBxyLWToCEi0tGDUCKcDxAVM/slurVBhvoojLwFF1fvhcDgQvOcDkBjmre7p0DqrwK9/Q==
DownloadCount 000000
CreatedDate 2015-08-17T20:37:53

Access

You can access data for this version using the tools and addresses described below.

NuGet (nuget.exe)

Installing the package (HTTP Basic authentication):
nuget install ProjNET4GeoAPI -Version 1.3.2-pre1 -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
nuget install ProjNET4GeoAPI -Version 1.3.2-pre1 -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
Deleting the package from the server (for each registered key):
nuget delete ProjNET4GeoAPI 1.3.2-pre1 %key% -Source     http://nuget.gw.symbolsource.org/Public/NuGet

NuGet (Package Manager Console)

Installing the package (HTTP Basic authentication):
Install-Package ProjNET4GeoAPI -Version 1.3.2-pre1 -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
Install-Package ProjNET4GeoAPI -Version 1.3.2-pre1 -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc

OpenWrap

Installing the package:
o add-wrap ProjNET4GeoAPI -Version 1.3.2-pre1
Uninstalling the package:
o remove-wrap ProjNET4GeoAPI

Compilations

A compilation is created for every set of binaries produced from a single unchanged set of sources in different compilation modes (Debug, Release), for different platforms (x86, x64) or targetting different frameworks.

Profile Mode Platform Related