Nuclectic.Game.Packing
Metadata
Authors | Bruce Markham,Markus Ewald |
---|---|
Copyrights | Copyright 2014 |
Description | Provides rectangle packing algorithms useful for building sprite sheets. Forked from the popular Nuclex Framework. |
IconUrl | https://raw.githubusercontent.com/illuminus86/NuclecticFramework/master/gfx/logo/logo.png |
LicenseUrl | http://opensource.org/licenses/cpl1.0.php |
Owners | Bruce Markham |
ProjectUrl | https://github.com/illuminus86/NuclecticFramework |
RequireLicenseAcceptance | False |
Tags | rectangle packer monogame pcl nuclectic |
Dependencies | MonoGame-Portable:[3.2.1, 3.3)|Nuclectic.Game.Packing.Abstractions:[0.1.0, 0.1.2) |
Title | Nuclectic.Game.Packing |
PackageSize | 25917 |
PackageHashAlgorithm | SHA512 |
PackageHash | IPuxRb0uJGaDMItbWi8lUD65OItoqBw0/jIdB+KX3nt4ptavJAH9syxF9dxEk2XCRklm9Stw0kTujgyT9Mt3bQ== |
DownloadCount | 000000 |
CreatedDate | 2014-10-06T16:41:55 |
Access
You can access data for this project using the tools and addresses described below.
NuGet (nuget.exe)
- Installing the package (HTTP Basic authentication):
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nuget install Nuclectic.Game.Packing -Source http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
- Installing the package (pre-authenticated):
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nuget install Nuclectic.Game.Packing -Source http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
NuGet (Package Manager Console)
- Installing the package (search all configured feeds):
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Install-Package Nuclectic.Game.Packing
- Installing the package (HTTP Basic authentication):
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Install-Package Nuclectic.Game.Packing -Source http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
- Installing the package (pre-authenticated):
-
Install-Package Nuclectic.Game.Packing -Source http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
- Uinstalling the package:
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Uninstall-Package Nuclectic.Game.Packing
OpenWrap
- Installing the package:
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o add-wrap Nuclectic.Game.Packing
- Uninstalling the package:
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o remove-wrap Nuclectic.Game.Packing
Versions
A version is snapshot of a project's source code. It does not need to follow the Major.Minor.Revision.Build numbering pattern. It can be an arbitrary string of text that identifies a release or a build, in particular including meaningful words like beta, RC or RTM.