Metadata >> NuGet >> Glass.Mapper.Umb.CastleWindsor >> 3.0.1.1

3.0.1.1

Metadata

Authors Michael Edwards, Tom Dudfield, Aaron Job, Charlie Turano
Copyrights Copyright (C) by Michael Edwards
Description This it a test build
Language en-GB
LicenseUrl https://github.com/mikeedwards83/Glass.Mapper/blob/develop/License.txt
Owners Michael Edwards
ProjectUrl http://mikeedwards83.github.com/Glass.Mapper/
ReleaseNotes This is a pre-release version of the package.
RequireLicenseAcceptance False
Tags Glass Mapper Umbraco
Dependencies Glass.Mapper.Umb:0.0.0|WebActivatorEx:1.0.0.0|Castle.Windsor:3.2.0
PackageSize 14543
PackageHashAlgorithm SHA512
PackageHash GhlGKXGT98zOmewZcCWNm2NQ3LD57QcAkfk2fDhCbqqjAeb82PVnkd10nRE6Xrk+ssGt/k0lxAbrnouTN5kZeQ==
DownloadCount 000000
CreatedDate 2013-04-24T21:08:33

Access

You can access data for this version using the tools and addresses described below.

NuGet (nuget.exe)

Installing the package (HTTP Basic authentication):
nuget install Glass.Mapper.Umb.CastleWindsor -Version 3.0.1.1 -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
nuget install Glass.Mapper.Umb.CastleWindsor -Version 3.0.1.1 -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
Deleting the package from the server (for each registered key):
nuget delete Glass.Mapper.Umb.CastleWindsor 3.0.1.1 %key% -Source     http://nuget.gw.symbolsource.org/Public/NuGet

NuGet (Package Manager Console)

Installing the package (HTTP Basic authentication):
Install-Package Glass.Mapper.Umb.CastleWindsor -Version 3.0.1.1 -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
Install-Package Glass.Mapper.Umb.CastleWindsor -Version 3.0.1.1 -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc

OpenWrap

Installing the package:
o add-wrap Glass.Mapper.Umb.CastleWindsor -Version 3.0.1.1
Uninstalling the package:
o remove-wrap Glass.Mapper.Umb.CastleWindsor

Compilations

A compilation is created for every set of binaries produced from a single unchanged set of sources in different compilation modes (Debug, Release), for different platforms (x86, x64) or targetting different frameworks.

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