Metadata >> NuGet >> Facebook.Client >> 0.1.0-alpha

0.1.0-alpha

Metadata

Authors Outercurve Foundation
Description The Facebook SDK for Windows & Windows Phone helps .Net developers build phone and Windows Store applications that integrate with Facebook.
IconUrl http://csharpsdk.org/assets/img/logo75x75.png
Language en-US
LicenseUrl https://github.com/facebook-csharp-sdk/facebook-winclient-sdk/master/LICENSE.txt
Owners Nathan Totten, Prabir Shrestha
ProjectUrl https://github.com/facebook-csharp-sdk/facebook-winclient-sdk
RequireLicenseAcceptance False
Tags Facebook fb
Dependencies Facebook:6.2
PackageSize 388534
PackageHashAlgorithm SHA512
PackageHash a8dAlkLn5iBp2WsvjYmiP8nj9DoXvCVtLPPQHU6pRq7Ktvc/LyBs9VfDrbNxF9+MyULIMBPDsaCzkq3V7Cd7RA==
DownloadCount 000000
CreatedDate 2013-03-13T21:37:29

Access

You can access data for this version using the tools and addresses described below.

NuGet (nuget.exe)

Installing the package (HTTP Basic authentication):
nuget install Facebook.Client -Version 0.1.0-alpha -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
nuget install Facebook.Client -Version 0.1.0-alpha -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc
Deleting the package from the server (for each registered key):
nuget delete Facebook.Client 0.1.0-alpha %key% -Source     http://nuget.gw.symbolsource.org/Public/NuGet

NuGet (Package Manager Console)

Installing the package (HTTP Basic authentication):
Install-Package Facebook.Client -Version 0.1.0-alpha -Source     http://nuget.gw.symbolsource.org/Public/NuGet/FeedService.mvc
Installing the package (pre-authenticated):
Install-Package Facebook.Client -Version 0.1.0-alpha -Source     http://nuget.gw.symbolsource.org/Public/%login%/%key%/NuGet/FeedService.mvc

OpenWrap

Installing the package:
o add-wrap Facebook.Client -Version 0.1.0-alpha
Uninstalling the package:
o remove-wrap Facebook.Client

Compilations

A compilation is created for every set of binaries produced from a single unchanged set of sources in different compilation modes (Debug, Release), for different platforms (x86, x64) or targetting different frameworks.

Profile Mode Platform Related